Still in development.
This city-history-building game is about creating a neighborhood in a city where each event etches itself on the face of the district.
District is intended either as a stand-alone experience, or as something that players can use to generate settings for novels, role-playing games, or video games. As players determine the events in the history of the neighborhood, traces of those events are etched indelibly into the fabric of the city itself. At the end, players will have created a world that you can imagine walking through, complete with sights, sounds, smells, fashion, architecture, music, and more.
Role: Lead Designer