A territory control and supply line game built on the HeroCards collectible card game engine.
Release Date: Summer 2004
Came complete with two expansions. Best-selling game of the HeroCards line. This was the first game I ever designed, and it introduced me to the thrill of finding elegant solutions to game mechanics. That moment when the mechanics clicked and the game was fun was what made me fall in love with game design as a profession.
Role: Lead Designer