Nonagrams-style puzzling brought into a Mixed Reality 3D world in which players follow clues to carve away blocks and reveal neat little figures, which they can then place in their MR spaces.
Release Date: September 2024
Puzzle Sculpt was the second game I worked on at Schell, and my first time as a project director. I joined Puzzle Sculpt in pre-production, and guided the game to launch. We had a very strong prototype coming out of our Concept and Feasibility phase, but halfway through development we got signed by Apple to make the game for the Vision Pro, which necessitated a total redesign of the fundamental UX of the game. I learned a lot about developing for the AVP!
Role: Project Director/Design Director