Working with Unity, I reworked and rewrote their entire curriculum for teaching Unity in schools.
This was a large project that involved taking a previous version of the Framework and reorganizing it entirely. One important change I made was to split the document into a structural doc that contained scope and sequence and lesson plans, along with a resource document linked to specific tutorials on various elements of the Unity engine. By doing this, the resource document could be updated to keep it in line with the Unity engine as it evolves, without needing to rewrite the structure document each time.
Role: Lead Writer, Curriculum Developer